Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Op Ed

Games On Net -- How Cloud Gaming Turned Piracy Into Espionage.
But cloud games aren’t fully held by you, the gamer. The gamer only gets enough code to display the game on their computer. Critical data is stored on the server and streamed during play.

This is more than DRM because the gamer gets substantial benefits from the online connection. Two of the biggest are easy access to multiplayer games and increased protection from hacks. Neither could be provided without the online requirement—online-only means a large multiplayer population, and protecting the server code makes it difficult to hack.

Converting a cloud game to a single player game through reverse engineering is taking what the publisher hasn’t given you, and changing it to something else—with completely different benefits. It’s not fighting DRM. It’s taking what’s not yours.

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Assassin's Creed III for Free
Guild Wars 2 PvP Revamp and Wintersday Next Week
Space Hulk Deathwing Delayed Until Next Week
Hearts of Iron IV: Together for Victory Next Week
No Man's Sky Patched
Gatherings & Competitions
Morning Consolidation
Morning Mobilization
Morning Metaverse
Morning Tech Bits
Morning Legal Briefs
Game Reviews
Hardware Reviews
etc.
Out of the Blue
Overwatch Winter Event Next Week?
Dead Rising 4 Rises
Tom Clancy's Ghost Recon Wildlands Beta Signups
Arizona Sunshine Released
Realpolitiks Announced
  

 



footer

Blue's News logo