Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Op Ed

Games On Net -- How Cloud Gaming Turned Piracy Into Espionage.
But cloud games aren’t fully held by you, the gamer. The gamer only gets enough code to display the game on their computer. Critical data is stored on the server and streamed during play.

This is more than DRM because the gamer gets substantial benefits from the online connection. Two of the biggest are easy access to multiplayer games and increased protection from hacks. Neither could be provided without the online requirement—online-only means a large multiplayer population, and protecting the server code makes it difficult to hack.

Converting a cloud game to a single player game through reverse engineering is taking what the publisher hasn’t given you, and changing it to something else—with completely different benefits. It’s not fighting DRM. It’s taking what’s not yours.

Email Digg Facebook Twitter   Share More    


 

   Current Headlines
The Tiny Bang Story Free on Steam
HEVN on Earth
Gundam Breaker Breaks Out
Call of Duty: Black Ops 4 Trailer
League of Legends Ezreal Rework Trailer
On Sale
Gatherings & Competitions
Evening Previews
Evening Mobilization
Evening Metaverse
Evening Tech Bits
Evening Safety Dance
Evening Legal Briefs
etc., etc.
Into the Black
Space Hulk: Tactics Trailer
Battlerite Royale Trailer
125K Find Super Seducer 2 Attractive; Sequel Announced
Morning Patches
Gatherings & Competitions
  

 



footer

Blue's News logo