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Diablo III Interview

A video interview on Games On Net talks with Jay Wilson of Blizzard about Diablo III and "why item acquisition is more important than ladders, how they plan to handle latency for Australians, and why they will not incorporate an 'offline mode." They also have a blurb up about some comments Wilson made about the stand he took against changing the visual perspective in the action/RPG sequel that's due for release next week: "Very early on in the process we had some people who argued that we should not make the game isometric, that it would be better technology, more modern, if we made a third or first-person game," said Wilson. "I really would have nothing of it. For me a camera is not a technology choice, there's more than enough first and third-person games out there."

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