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Op Ed

Gaming Blend - Companies Supported Piracy When It Was Shareware.
Is it possible that bringing back shareware could potentially help curb the amount of piracy happening in both the PC and console arena? Possibly. For the most part shareware represented an age where consumers were in control. Publishers aimed to please. Marketing was about positive word of mouth, not how many trailers, posters and celebrity actors you could get to help promote your game. As a publisher, shareware could make or break you based on the quality of the product. As a gamer, shareware gave you a lot for a little (or nothing at all). As an industry, shareware helped shape the golden age of gaming.

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