has a follow-up from I Am Alive creative director Stanislas Mettra after his comments
on why I Am Alive is not coming to Windows PCs. He does not back off from his allusions to piracy that caused a firestorm of controversy, but rather makes it clear that he was not ruling out a PC edition, even though Ubisoft told us two months ago
not to expect a PC edition of the survival game. Here's his update on the status of a PC edition:
I would really love to see a pc build of the game and I dont think I meant to say "the game won't happen on pc" it's probably an English language miscommunication (I am not native English speaker).
What I meant is that the pc version did not happen yet. But we are still working to see the feasibility of it, which is not necessarily simple. I gave some examples to illustrate the problematic, but obviously it is not in my hands and not my part to talk about this.
Honestly, which game maker would not love his game to be playable on as many platforms and by as many people as possible?
Regardless console or pc, what matters is the game and the pleasure people can get from it.