Kalypso Media and bitComposer Games send along a new Developer Diary Part 7 from Jagged Alliance: Back in Action describing the "Plan & Go" combat system in the upcoming remake of Jagged Alliance II, the PC strategy sequel. Word is: "The new system allows for the player to switch between real-time play, and a waypoint-styled movement and combat, for ultimate battlefield flexibility." The article is accompanied by this batch of screenshots.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2018 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 25 May 2018, 09:07.