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An article on GeForce offers a guide to how users with at least 1.5GB of VRAM can unlock higher resolution textures in RAGE, id Software's new first-person shooter, and users with a video cards with at least 3GB of VRAM, can unlock even higher resolution textures. This applies to both ATI and NVIDIA GPUs, and they offer screenshots to show the difference these changes make. They indicate that the reason tweaking is necessary to force these texture improvements seems to be the result of errors in the auto-balancer that's supposed to handle this stuff automatically:
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