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Duke Nukem 3D: Reloaded on Hold

The Duke Nukem 3D: Reloaded Website has an update from a few days ago that this Unreal Engine 3 remake of Duke Nukem 3D, which was coincidentally first mentioned here exactly one year ago today, will be completed "at a future date that is yet to be determined" (thanks Mad Max RW). Though the remake was going forward with the approval of Gearbox Software, owners of the Duke franchise, a follow-up post on their forums from the project lead indicates they may have made this decision out of a dispute with Gearbox over how the project was being handled:

We are around 90% finished with the current Multiplayer version - But you have to remember, that we don't own the game. Its done under a signed license with Gearbox Software. Which ultimately means, that we cannot do whatever we want with the project.

Its not really up to us. We have had a long conversation with Gearbox about this matter. And the fact is, that we are bound by a license. A license of an IP owned by Gearbox Software. And we can't do much about it.."

We haven't given up - By far! This team is extremely productive, and we were actually in the final phase of the game, slowly starting our Beta phase.

But there are some conditions which we can't live with, with our license and agreement. And because of this, we have decided to put the project on hold.

This might change in the future - it all depends on what Gearbox decides to do, after the DNF DLC has been released.

Update: A subsequent post stresses that shelving the project was the development team's decision, and not Gearbox's.

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