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Super Street Fighter IV: Arcade Edition Patch Tomorrow

Capcom announces a patch for the Windows edition of Super Street Fighter IV: Arcade Edition will go live tomorrow morning, supporting more screen resolutions, more arcade sticks, and addressing some bugs. Here's the change list.

  • As requested by users, we've added support for the following render resolutions:
    640x480
    720x480
    720x576
    1280x1024
  • Support added for a wider range of arcade sticks
    Many arcade sticks that previously would not be recognized should now be recognized (again, no guarantees your exact stick/pad is covered but there's a lot more natively supported than before).
  • Fixed a bug that caused just the stick inputs (left / right / up / down) to not be recognized
  • Fixed a bug that could sometimes cause extra lag/slowdowns in Endless Battle mode
  • Fixed a bug with the controller mappings not always saving, especially when adding / removing controllers
  • Fixed a bug that would allow players to go online with incorrect benchmark scores, which could affect match making

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