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Pirates of Black Cove Patch

Paradox Interactive announces the release of a new patch for Pirates of Black Cove to update the seafaring adventure to version 1.03. Word is: "Please note that Steam updates automatically, just start the game and it will patch to the latest version." The download is mirrored on Gamer's Hell, and the patch notes follow.

Features:

  • Configurable keymap: My Documents/Nitro Games/PiratesOfBlackCove/Keymap.xml
  • Added command line option "-windowed", which forces the game to start in windowed mode
  • Support for German, Spanish and French languages

Breakers:

  • Fixed a crash when leaving world scene
  • Bloated savegames will now load

Missions:

  • Fix for Corsair FM6 possible crash when killing some of the ships before mission ships start moving
  • Fix for Buccaneer FM7 (Paddy Paws)
  • Pirate FM 7 Chiefs Chowder: If the whaler is outside of the map it travels back to the map
  • Monkey cannon works
  • Buccaneer fm6 fix - after exiting from land before mission zone is captured
  • Buccaneer fm7 fix - fail after killing petes ship
  • Corsair fm1 - Steal the Luxury Ship from Port Cancun bugfix

Misc:

  • Settings are now properly saved
  • Characters won't get stuck into LZ signs/firestands/roadsigns/lamps
  • Buildings should now drop items only to accessible positions
  • Fixed issue where speech bubble would jump strangely when sinking a ship with mortar.
  • Fixed issue where player ship info would show too many empty unit slots if last row was full.
  • Fixed Resolution change popup not to go under other windows!
  • Correct flag for Black Cove ships
  • Selecting a dead hero now shows units under its command
  • Cannons of cannon towers no longer disappear after re-entering a town
  • Reset radar & healthbars after resolution change
  • Multiplying artifacts no longer multiply when selecting them from inventory
  • Now there's 15 badges visible on character screen, instead of them being only 13
  • Santto Domingo -> Santo Domingo
  • Fixed clipping ingame messages

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