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There are interviews on Destructoid and AusGamers each talking with Arkane Studio's Creative Directors Raphaël Colantonio and Harvey Smith about Dishonored, their upcoming first-person shooter. The Ausgamer's interview is on video with a text transcript, and they discuss the game's showing at QuakeCon and get into a lot o nuts-and-bolts about game design and gameplay. The Destructoid piece is a bit more meta, talking about The Crossing, their on hold project, and what elements from that are finding their way into Dishonored, as well as other game influences, reflections on Arx Fatalis, the direction of current FPS games, console considerations, and more. They conclude with a perspective from Harvey on what he considers the game's genre to be: "We always use the term 'immersive simulation.' It’s that school of thought that it’s a first-person game, but it’s not a shooter. It’s a first-person game with depth and world cohesion."
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