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Supreme Ruler: Cold War Patch

A new patch is now available for Supreme Ruler: Cold War to update the military real-time strategy game to version 7.1.1. Downloads of the new version can be found on AtomicGamer, Gamer's Hell, and The Patches Scrolls. The list of changes follows.

  • Fixed three possible crash situations
    (No Units Option, Research Tree, and Pathing issue)
  • Fixed some map and historical data
  • Some product shortages at start of game eased at normal difficulty level
  • Regions begin with opening stocks of non-civilian resources (ie Industrial Goods)
  • US & USSR begin with extra opening stock of Industrial Goods
  • World Market begins with more stock of goods available for sale
  • Some improvements/fixes to optional victory conditions
  • Equipment list and Tech Tree improvements/fixes
  • Colony improvements
  • Colony Independence breaks existing treaties properly
  • Colonies can be forced to accept more types of trades
  • Proxy in Colonies is now based on Parent Region relations
  • AI improvements
  • Parent AI regions more likely to get involved in Colony wars
  • Making peace with Parent makes peace with Colonies
  • Improvements/Fixes to Strategic Pool unit commands
  • Colonies that become independent get facilities online
  • Sphere victory now requires no "in or LEANING" to other side
  • Theaters list now shows Theater priority settings
  • Other Fixes:
    • Events no longer happen for dead regions
    • Fixed building upgrades in colonies
    • Default game length for Unification & Score games is 50 years
    • Can no longer set spending to negative with minus button
    • Colony sphere changes no longer trigger notices
    • Minor GUI adjustments

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