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Proving that it doesn't take a billion dollars to make your own game comes two new home-brew engines. The Fly3D page has version 0.62 of this free 3D engine (licensing only necessary for commercial projects). Contained within the 1.2 meg download (making it fit nicely on a floppy disk) are a Quake 2 map converter, 3D Studio import tools, a Visual C++ plugin and a bunch of game demos (including a Descent/Forsaken clone with multiplayer). Also, the Substance Abuse site (is it just me, or does that sound strange?) has the first demo version of their Heroin engine, the latest engine from Anthony "madcow" Cowley, of Madcow Engine fame. Heroin, unlike the Madcow engine, is being designed for a specific
game, whose working title is "Extreme BMX." Be warned, Heroin
has lots of features, but stability doesn't appear to be one of them. Of course,
for an engine that was "brought to you in 2 weeks development time by 2
complete idiots" it's pretty impressive.
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