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The John Carmack interview on Eurogamer talks with the id Software Technical Director about RAGE, their upcoming first-person shooter (on a related note, here are some new RAGE screenshots). The conversation focuses on the differences between the Windows and console editions of the game and the related issues of coding for the different platforms. He explains they've come up with some new technology that allows a 60Hz game to revert to image tearing rather than 30Hz if the game suffers a hiccup, and says they are bringing this technique to PCs as well:
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