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This trailer features Valve's Erik Wolpaw speaking at N.Y.U. as part of the school's "Game Center Lecture Series." The topic at hand is Portal 2, the recently released puzzle/platformer sequel, and some of the thought behind how the game turned out. There is a write-up on this on Destructoid where some points of interest are transcribed, such as this bit on something that was cut from the final design:
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