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Op Ed

Game Theory - Video Games and Money: Is Gaming Becoming Too Expensive?
We should be realistic, but in all fairness, G4′s video is lacking some perspective. People aren’t upset about dishing out $250 for a Nintendo system: They’re upset about dishing out $250 for a handheld. This is likely less of an issue in Japan where handheld and mobile gaming are far more ingrained into Japanese culture than Western culture, but in North America, we still have a tendency to think of gaming in terms of “consoles” (or PC) and “portables.” The Wii, which launched in 2006 and hooks up to a television like any traditional console, launched at $249 USD. The Nintendo DS launched in 2004 at $149.99. Going back through the generations, Nintendo has long paired its home consoles with a cheaper, albeit less powerful alternative. Now, the company is asking more for its handheld than its main console. That’s not to say the 3DS’s asking price is unfair, but there is definitely some culture shock behind our grousing. We’ll get over it.

G4tv.com - Why Video Game Music Deserves A Dedicated Grammy Award.
Much to their credit, this was very forward thinking by the Grammys, because at the time, game music was still quite young in terms of actual physical releases, especially in North America. In the decade-plus that has elapsed, game soundtracks have continued to grow, in both quality and in numbers of physical and digital releases to the point that now, more than before, game music needs it’s own Grammy category. But why you may ask?

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