Ten Ton Hammer - A Plaster On a Stab Wound: Why Hotfixes Are Killing World of Warcraft.
While Bashiok maintains that devs are not using the live realms as a lab, I can’t help thinking the opposite is true. The live realms are just a PTR with a lot more people on them and each change made seems to cause ten more problems. That plaster… well soon it’s going to come off and Azeroth will fall apart. Sadly, many of my friends (all of us in our thirties) have already left WoW, either for the real world and adulthood or started migrating to other games like RIFT. I quizzed some of them and while many found their own lives were the cause, for others it was revolutionary content which actually wasn't so revolutionary. For most though, it was alienation caused by the endless changes and even though I play WoW for work purposes, even I find myself logging on a lot less than I used to. Suddenly things just don't feel so easy to learn or as friendly anymore.