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Magicka Patched

Steam News announces the availability of a new patch to automatically update Magicka to address some of the issues with the just released action/adventure game. This comes shortly after Paradox informed Rock, Paper, Shotgun that such a patch was in the works and that the game would be receiving new patches approximately every 24 hours to address any other problems that crop up. The change list follows.

  • Characters will now clear any crossfading previously in progress when initializing.
  • Character network performance has been improved.
  • Servers will now properly clear pending clients when starting a game.
  • Some grapical improvement has been made to the tutorial level.
  • Burning grease is now working properly over network.
  • Grease network performance has been improved.
  • PhysicsObjects now update their orientations correctly over network.
  • DamageableObjects status effects now work properly over network.
  • Character status effects now work properly over network.
  • Fixed a dialog problem which prevented cutscenes from ending properly.
  • Wizard castle collision mesh has been adjusted.
  • Havindr Arena's collision mesh has been adjusted.
  • Glade's collision mesh has been adjusted.
  • Hyphen (-) has been added and other fixes have been made to the fonts.
  • Ruins script has been modified.
  • Ruins textures has been improved.
  • A few missing NPC name tags have been added.
  • A glitch when characters performed multiple move orders in sequence has been fixed.
  • Picking up items over network has been fixed.
  • Random teleport over network has been fixed.
  • Music will reset properly when restarting from checkpoints now.
  • NPC wizards now use the correct coloring for network clients.

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