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Op Ed

Gamasutra - Video Game Ethics And The Coming Bulletstorm.
We've seen these features before. Games have always been violent, and they've often reveled in brotastic protagonists who serve as ciphers for our own power fantasies. Games have always featured lame and offensive dialogue. The difference between those games and Bulletstorm, though, is the intentional nature of all of these things.

Bulletstorm is meant to shock and offend, but ultimately, to titillate. While games have portrayed violence, and shocked the public sense the beginning, rarely has a such a mainstream AAA title been so blatantly unabashed about the nature of the game. In the 70s, the arcade game Death Race, arguably the reason for the first video game violence related controversy, was conceived with an obvious naivete.

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