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The Stardock interview on Gaming Nexus talks with Derek 'Kael' Paxton about his role at the indie publisher/developer as they try and whip Elemental: War of Magic into shape. Here's word on that: "I love the concept of Elemental, I think it has the potential to be a great game. But I don't love the implementation. That's good news because if the concept was simply flawed it couldn't be improved. I believe Stardock has done a lot of work to improve the game since its initial release and Elemental is now stable and fun to play. But I don't think the job is done. Stardock is committed to making Elemental great, and we have everything we need to make that happen. As for turning around the perception of the game, I believe that if you create a great game everything else will fall into place."
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