On Deus Ex: Human Revolution and Consoles

The Deus Ex: Human Revolution interview on Computer and Video Games sits down with Eidos Montreal's Jean François Dugas, director of Deus Ex: Human Revolution, the upcoming continuation of the action/RPG series first created by ION Storm. Along the way Jean François addresses concerns that attempting to appeal to a broader audience will create a "consolified" game, which will turn off PC gamers:
Absolutely not. I think PC is a great platform, but I think consoles are a great platform, too. Back in the '90s, games on the two platforms were very different, but I think these days it's all about bringing things together - movies, TV, music - they're all converging in the same places for everyone to access. I see it as convergence, and it's the same for games.

We didn't think, 'Oh, it's coming to console; it has to be easy'. We can have a very deep experience, but it's important that if you want to just jump in to it, you can jump in to it. It's not about removing complexity or cutting possibilities: it's about the way the complexity is introduced.