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Making History II Patched, New Demo

The Making History Website announces the availability of a new automatic patch for Making History II to update this World War II grand-strategy game to version 1.017. Their downloads page offers an updated playable demo, described like so: "Lead any nation in 1939 as the world is about to erupt into war. Demo includes one single-player scenario with all game features." The extensive patch notes follow.

New Features

  • Shrank memory footprint a bit
  • Improved performance a bit
  • Improved animation performance
  • Improved texture quality on models
  • Added a number of features to prepare for web based multiplayer
  • Units being bombed in a region now fire back at bombers
  • Added to the options page the ability to determine which notifications will create a popout dialog box
  • Changed Autosave functionality so it would precede end of turn processing to fix save errors
  • Liberate all puppets of a master nation that gets annexed/puppeted/colonized

Bug Fixes

  • Fixed move into port order to validate access before moving a unit group into port
  • Disabled setting city bombing order of production/research infrastructure if there's nothing to bomb
  • Disabled setting resource bombing order if there's nothing to bomb
  • Fix naming and ideology of new nations created by region revolts

UI

  • Separate out city production and city research list panels, and added more data including specialty buildings to each
  • Merge 2 region info panels into 1 and add actions to region improvements
  • Combined access to city and region lists onto a single minimap button
  • Moved access to Research Tree to minimap button
  • Added ability to merge unit groups via the right click menu
  • Update Encyclopedia to show game effects of Units, Region Improvements, City Buildings, and Research Buildings
  • Added new notifications
  • Region damage from bombing
  • Units damaged/destroyed from bombing
  • Different region improvements damage from bombing
  • Shore Bombardment
  • Bombing damage to ships in port
  • Bombing damage to city/research buildings
  • Added a confirm dialog for dismantling region improvements
  • Made button on group bubbles in carrier and transport panels select unit groups
  • Fixed issue with group bubble tooltip data
  • Change Turn Status summary panel to show nation/username rather than username/username
  • Fixed tooltip for resource producers on map
  • Add '%' to stability display on nation panel
  • Add selected nation name to trade partners tooltip
  • Finally fixed Lake Titcaca and Lake Tana
  • Fixed clipping problem on Government panel
  • Add sorting to Region Statistics panel
  • Added RPUs/IPUs to city tooltip
  • Added owner nation name to non-controlled city tooltip
  • Added maintenance cost to resource producer tooltip
  • Decals now have the same tooltip as their unit group
  • Added tooltip to map rivers with movement mods
  • Added 2 primary combat values to unit group tooltips
  • Changed arrow to point to city when bombing cities

AI

  • Fix for AI ships with orders to return to port not consistently entering the port
  • Fix bug with AI canceling CMLOUnitOrderMoveIntoPort order too early
  • Fixed bug that could occur in sea regions with more than one port city

Content

  • Increased range for missile units
  • Change default river crossing movement penalty to 20%
  • Added a 25% land attack combat penalty for attacking across a river
  • Fixed Tibetan owned/controlled regions in TGQ to be consistent with other scenarios and history
  • Moved Tibetan army out of Chinese controlled/owned region Wei
  • Added a Tibetan Army to LDOP (They had none in this scenario)
  • Changed ComChinese Nationality Template color to be different than the (Nationalist) Chinese
  • Changed Communist nations state religion to "Atheism"
  • Added new religion types: Atheism, Mormon & Jewish
  • Changed some regional Religion assignments: added Mormon to Utah/Idaho and other minor adjustments in North America, South America & Africa
  • Added missing encyclopedia descriptions for Special Forces, Paratroopers and Pref Harbors
  • Fix incorrect region for city Johannesburg in all scenarios
  • Fixed Nigerian/Nigerien flags being swapped
  • Update a number of encyclopedia entries
  • Adjusted demographic stability penalties

Launcher

  • Improved content updater to deal better with slow/intermittent connections

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