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Realtime Worlds Follow-up

Kotaku follows up on the report of layoffs at Realtime Worlds with an official statement from the developer saying the cuts were "expected redundancies" as part of a restructuring revealed last month. "The supporting infrastructure for a game inevitably changes once released, and those staff that couldn't be redeployed to new projects in the Art, Audio, Coding, Design, Production, and QA departments have regrettably been made redundant," reads the statement, in part. "APB continues to be our primary development focus, and we remain fully committed to the game and its players." They then proceed to share more speculation from anonymous tipsters saying it is possible the company will close its offices in Scotland and shift development of Project: MyWorld to their Colorado digs. They also say that three- and six-month subscription options for the game are no longer listed. Thanks joao.

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