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The Interview with Greg Black on Command & Conquer Saga hears from the ex-EALA developer, who offers some frank comments on the state of the Command & Conquer franchise (thanks Ant via VE3D via GameReplays). Here's a bit of what he has to say about the games he worked on: "So to answer your question I was not happy with how C&C3 or RA3 turned out, our games were always rushed, our engine technology aged and degraded over the years, our path finding was horrible, our online implementations were embarrassing, and ultimately our games did not, in my view, live up to the original C&C, or RA2, or Generals (which I also worked on but in a very lowly capacity)." And here is what he says about Command & Conquer 4:
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