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Fallout: New Vegas Interview

Fallout: New Vegas Fan Interview part two on the Bethesda Softworks Forums concludes the conversation with Josh Sawyer, project director on the upcoming Fallout RPG. Topics include new perks, the new version of GECK, that the renderer still uses DirectX 9, character traits, companions, collectibles, adjusting the "skill point economy," poker chips versus bottle caps, the lack of post-endgame content, and that you should be able to complete the game without killing anyone (as well as by killing everyone).

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