The Ghetto - Battle.net 2.0: The Antithesis of Consumer Confidence. Thanks Mike Martinez.
I see things different than Activision-Blizzard. The company wants a real-time strategy game that appeals to your mom’s bridge club. I see a game that needs its “base” to succeed. In the grand scheme of things, Starcraft II is not just a video game. It’s an attempt to consolidate a competitive gaming scene under the banner of its creator. It’s another effort to consolidate control of what you can do with a computer game. And to do this, Activision-Blizzard needs the people who will create the next Defense of the Ancients, who scour Youtube for shoutcasts, who rattle off the CJ Entus roster like it’s their Dallas Cowboys. And you ain’t sold Battle.net 2.0 to us. You ain’t got our confidence. All we see is an Activision-Blizzard that’s doomed to repeat their history.
CNN.com - Why do video games make such bad movies?
Sadly, as illustrated by "Prince of Persia," the latest film adapted from a popular video game, the more things change, the more they play the same. Decades after the debut of "The Wizard," a thinly disguised, feature-length Nintendo commercial, the marriage between Hollywood and gaming remains rocky at best. In other words: Movies based on video games stink.