has a confirmation of indications that StarCraft II
players will not be able to play against gamers in other regions, when the RTS sequel is released this summer. "It'll be structured very similarly to World of Warcraft, where you've got the European region and players matched against the other players within their region," Blizzard's Frank Pearce told them. Pearce did explain it should be possible to work around this: "if you're a European player and you've got friends that are in another region that you want to be able to connect with, we definitely want to support that," although "it might mean that you have to access it through the US client." There's also an article on this on GXBlog
, where Mark Yu suggests that two versions of the game may be required to play between North America and Asia: "Yes, when it releases on day one, if you want to connect with your friends in the US, get the US box or if you want to play with Koreans, then get the Korean box. However if you want to get the best experience out of your game here in South East Asia, you should get the local boxset. The latency, the community, those are the things are going to really define the experience, and you don't want to miss out on that."