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New Steam Client

Steam News has word that a new version of the Steam client is now automatically available. The change list follows.

  • Fixed high CPU usage on some machines caused by WebKit windows running their frame loop at a fast rate even when not visible
  • Fixed high CPU usage on moving a Steam window where more redrawing was occurring than was needed
  • Added the ability to enable or disable DirectWrite based font-rendering in the settings dialog
  • Fixed store page not being shown correctly on trying to accept an invite to a game you don't own
  • Fixed some highlight styles in friends chats when selecting text
  • Fixed some unneeded .mdmp file creation when launching mods
  • Added back 16x16 icon support for mods, and now supporting new 32x32 icon. Mod authors should add a 32x32 icon with the same name as the 16x16 but with _big added to the end of the filename.
  • Fixed potential memory corruption crash for some first time users installing from a retail install disc
  • Fixed a crash on exit when requests for app icon data were still in-flight
  • Fixed pause/resume button sizing in non-english languages on downloads page
  • Improved hit testing on frame buttons (minimize, maximize, close)
  • Improved hit testing in text entry controls
  • Fixed the in-game browser hanging on maps.google.com
  • Fixed custom cursors showing as no cursor in the in-game browser (custom cursors are still not supported, but the arrow cursor will now be shown at least)
  • Improved error handling in the in-game browser so instead of testshell-error: you'll get a more useful error page shown in the browser window
  • Additional strings and fixes for non-english languages
  • Fix reconnect attempts while Friends/VAC is offline causing stuttering in the client and potentially in Steamworks games
  • Fix for a very small memory leak on moving windows
  • Fix bold text in the unknown url warning dialog in chats sometimes not appearing
  • Throttle attempts to update clouded steam config settings to avoid excess attempts when the Cloud servers restart

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