new details about the authentic handling in F1 2010
, their upcoming Formula One racing simulation. They also offer a batch of screenshots and the cover art
, and a new developer diary trailer
discussing handling physics. "The preference has always been to go down the simulation path," says Stephen Hood, Chief Games Designer. "You can make a realistic sim easier to play for somebody but it's very difficult to take an arcade handling system and make that appeal to people who prefer simulation handling." The embedded clip follows.