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Deus Ex Status Report

ION's Harvey "Witchboy" Smith updated his Witchboy's Cauldron with a description of a search for the Unreal CD and a Deus Ex status report. Here's the Deus Ex portion, in original semi-e.e. cummings style:

in other news, Deus Ex is looking like a game. we're a few days away from reaching Alpha. you can play missions 01 & 02, walk around, talk to numerous NPC's. we're trying to create believable NPC's, not just game thugs. it's way fun to listen to them talk and otherwise interact with them. pissing off the hulking, cybernetically freakish Gunther Hermann is actually terrifying.

currently, you can also do things like collect inventory items and use the skills your character has (chosen and advanced by the player from a selection of skills). picking locks and jury-rigging mechanical devices is cool already, though obviously we will be tuning the entire skillset as we go. also, the various in-game nanotech powers (also carefully selected and upgraded by the player) are fun to play with. (no one can have all of them, so the character building choices in some way determine how you play through the missions.)

i think the version we have by E3 will be impressive. i look forward to showing it off. warren, chris norden and i (and maybe others) will be attending the conference. i wish it was back in atlanta...to hell with LA.

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