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In my GDC ramblings I mentioned that with hardware support for environmental bump-mapping (much cooler than embossed bump-mapping) in upcoming accelerators like the Permedia 3 and the Matrox G400 (a feature Matrox is emphasizing in its marketing), the question remained: how many game developers were going to jump in with the game assets to support the feature to make it a factor in the buying process? Matrox has sent along a list of developers who
have promised such support so far, along with the titles being supported:
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