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Another day, another postmortem, it seems, as Gamasutra has posted an article examining the remains of Age of Empires II: The Age of Kings. The article, originally printed in the January 2000 issue of Game Developer magazine, has programmer Matt Pritchard looking back at the development of Ensemble Studios' medieval real-time strategy game, and of course addressing the questions of what went right, and what went wrong during the project.
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