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StarCraft II Beta Patched

A third StarCraft II beta client is now available, bringing the test version of Blizzard's upcoming real-time strategy sequel to version 0.5.0.14219B. The StarCraft II Forums have the patch notes outlining balance changes and bug fixes (thanks StarcraftWire.net). The notes are reproduced below.

Balance Changes

  • TERRAN

    • Engineering Bay

      • Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
      • Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

    • Armory

      • Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
      • Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
      • Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
      • Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

  • PROTOSS

    • Zealot

      • The maximum shield capacity of this unit has been decreased from 60 to 50.

Bug Fixes

  • Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move.
  • Fixed an issue that could use an incorrect HDR format on some ATI cards.
  • Fixed a crash that could happen on some ATI cards.

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