A post to the PC Gamer Blog
discusses playing a prerelease copy of Assassin's Creed II
for the PC, which includes Ubisoft's new DRM
requiring a constant online connection. The story indicates that fears about such a system being disruptive are not unfounded, saying: "If you get disconnected while playing, you're booted out of the game. All your progress since the last checkpoint or savegame is lost, and your only options are to quit to Windows or wait until you're reconnected." They give an example, saying: "So I tried a different test: start the game while online, play a little, then unplug my net cable. This is the same as what happens if your net connection drops momentarily, your router is rebooted, or the game loses its connection to Ubisoft's 'Master servers'. The game stopped, and I was dumped back to a menu screen - all my progress since it last autosaved was lost." They point out that this is what will happen to even the most stable net connection if Ubisoft's master servers go down, saying: "playing a current Ubisoft game is kicked out of it and loses their progress. Even massively multiplayer games aren't so draconian about the internet: you can't play when the server's down, but at least you don't lose anything for getting disconnected."