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AVault fired off some
questions to Valve Software's Gabe Newell about their technology plans, after the recent announcement that they had hired Mike Dussault,
the former lead programmer on the LithTech engine (story). Here's an excerpt where Gabe
directly responds to the question of whether or not they will continue to license
an engine, or produce their own from scratch after Team Fortress 2 is completed
(which uses id Software's Quake technology):
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