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On Dreamcast Half-Life

FGNOnline has posted a quote from Gearbox Software's Randy Pitchford regarding the control scheme for their upcoming Dreamcast port of Half-Life. As there's no mouse and keyboard available (at least, not for most people, anyway) they've had to be a little creative. Here's what he had to say:

"Control is only a tricky issue for those of us who are used to a keyboard and mouse configuration on the PC," says Pitchford. "Luckily, Dreamcast already has PC like interface available. But, for those that would like to play the game using the Dreamcast controller, it's designed very well to handle this kind of game.

"We've got an analog stick and two analog levers for aiming and movement and plenty of buttons for the digital functions. A default configuration will be provided that should be very good, but I'll also want to see an option to customize the controller should players want to experiment with a more personalized control scheme."

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