IGN Why PC? Part 2. Thanks Ant.
Let's agree to talk about each platform without having to suggest that one is better than the other. Such arguments miss the point entirely and, far from being simple misperceptions, are actually harmful in perpetuating the idea that we should only define console and PC gaming in relation to each other. That's the whole problem as I see it -- that we continue to operate under the assumption that the PC or the consoles can only enjoy a strength based on the other's weakness. Criticizing PCs for not being consoles, or criticizing consoles for not being PCs, is ridiculous and slowly shifts development and publishing efforts from originality to homogeneity.
GameCritics.com - The fallacy of universal authorship in games (and why Uncharted 2 isn't GOTY).
I've maintained throughout this ongoing debate that I don't think Uncharted 2 is a bad game by any means and it's certainly notable for its technical implementation, visual design and character performances. I just think that a game that is deemed the best of what video games have to offer in 2009 should contribute more to interactive design because that is what makes video games unique as an art form. To suggest that any game would be better without choices is simply backwards thinking.