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Dark Sector Interview

This week's feature at loonygames is an interview with Digital Extremes, chatting to Dave Ewing and Pancho Eekels about their work on Unreal Tournament, and of course their upcoming massively multiplayer action game Dark Sector. There are two new pieces of concept art, and lots of new information on the game's design and development. Here is a quote on their design process:

Ewing: If there’s one thing we found from development of both UT and Unreal, things change. When you’re designing a game, especially with the open concept that we have, things change so often, not drastically, but there’s so many changes and shifts, minor shifts, and even some major shifts in direction that go on. Having a hugely detailed design doc before you even start is sometimes a waste of time. That’s how a game gets to be, and it really helps the game to be able to change with the times.

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