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Version 0.2 of the NetDoom
deathmatch-oriented port of the Doom source code is now available. Described as
"still an early version," and therefore not as "smooth" as
Legacy or ZDoom, the second release adds some speed optimizations. NetDoom
supports Client/Server Internet play via DirectPlay (using the jHexen jtNet
dll), BOOM/ZDoom support, OpenGL and D3D Rendering, and integrated IRC support.
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