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On Unreal 2 Editing

Legend's technical lead Mark Poesch updated his .plan (at Legend's own tracker) with a pair of updates about his work on U2Ed, running down the enhancements and changes they made to the editor for developing Unreal II, the sequel to Epic's first-person shooter. Thanks UnrealEngine. Update: Screenshots of the editor can be found in the .plan's of Scott Dalton, Warren Marshall, and James Parkman.

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