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A Gamasutra JobSeeker message puts out a help wanted for Ubisoft Shanghai, and Blend Games makes the case for this being a hint that I am Alive, which is in development at the Chinese studio, will include multiplayer support. The listing is for a Lead Multiplayer Designer, and besides the Ubisoft Shanghai connection, evidence that this may be for I am Alive includes word that the job requires experience with the Unreal engine, and, under responsibilities, a reference to how the position "involves creating innovative multiplayer design in a non-traditional First-Person Shooter environment." A "non-traditional First-Person Shooter environment" seems like an accurate characterization of the game, which involves attempting to survive the aftermath of an earthquake.
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