Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

On the TRIBES Patch

An update by Tim "Slacker" Gift to the Starsiege TRIBES players page about the TRIBES patch in the next story makes it clear this is really geared towards the TRIBES Server Corps, and is not recomended for end users. Thanks JeKill. Here's the update:

This is a beta version of TRIBES. We don't recommend that you install this version unless it specifically addresses problems you are encountering, or you wish to help us test the game.

This version is geared towards server operators and mission builders, though it also includes that latest OpenGL driver.

Only a 1.3 to 1.3.12 patch is provided. As this is a beta release, there may not be a 1.3.12 to 1.4 patch when version 1.4 is released.

Client & Server Changes:
- Banning problems introduced in version 1.3 have been fixed.
- A server side crash related to players dropping items then quitting has been fixed.
- The remoteBuyItem() function now properly checks for team item limits.
- Performance improvements for nVidia TNT cards.
- OpenGL & 32 bit desktops. If your graphics card supports 32 bit rendering, then the TRIBES will now run 32 bit accelerated, otherwise the software OpenGL driver is run, which is extremely slow.
- A crash bug related to having shadows turned on while using the Glide drivers has been fixed. This was a bug introduced in version 1.3.
- Staying connected to IRC while playing the game could cause the client to crash.
- OpenGL is now enabled by default, you no longer have to set the $OpenGL::Enabled variable.
- If a client is missing custom files (or missions) loaded by the server, a "missing file" error message now appears during the loading process.
- Clients now get a "connecting to modified server" notice when connecting to servers which have mods loaded. Mod or server operators may set an optional string ($MODInfo) that is appended to the notice.

Mission Editor Changes:
- New mission wizard for creating new missions
- Ability to scene light the current mission from within the editor
- Ability to move and edit mission static lights
- Random terrain generation from within the editor
- User configurable terrain, mission and world types for use in the mission wizard
- Script based landscape generation
- Ability to choose and place terrain textures
- Auto regeneration of command map after leaving editor
- Hotkey support for terrain editor
- Ability to add custom volumes from within the editor
- Ability to create new terrain types through scripts
- Can create a mission or enter the mission editor from the command line

Email Digg Facebook Twitter   Share More    


 

  
   Current Headlines
Warhammer: 40,000 Eternal Crusade Next Month
DCS: Bf 109 K-4 Kurfürst Takes Off
Star Citizen Gamescom Presentation
Saturday Patches
Gatherings & Competitions
Saturday Consolidation
Saturday Tech Bits
Hardware Reviews
etc.
Out of the Blue
Free Umbrella Corps Weekend
EVE Online Free Weekend
F1 2016 Released
TOXIKK & Free Trial Next Month
Bonus Weekend in GTA Online, Battleborn, Evolve
Dishonored 2 Gamescom Video
Prey 2 Video
Evening Patches
Evening Consolidation
Evening Mobilization
  

 



footer

Blue's News logo