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Mass Effect 2: The Shooter

The Mass Effect 2 Interview on VideoGamer.com is an extensive conversation with BioWare's Casey "game over man" Hudson about Mass Effect 2, the upcoming action/RPG sequel. Topics include their goals for the game (that one gets a lengthy answer), changes to the controls and combat, inspirations, squad control, removal of the weapon overheat system, enemy AI, sub-quests, new features of the Normandy (another marathon answer), storytelling, expectations, and more. We've seen indications that BioWare is emphasizing the shooter aspects of the sequel, and one of Hudson's answers elaborates on that: "But then the other part of it is we are out to compete with the very best shooters in the world, in terms of being able to pick it up and have fun playing it. We're looking at the top shooters that are out there, whether it's third-person or first-person, just looking at the very best games, the way they feel, the way they move, and making sure we compare Mass Effect 2 side by side, and keep tuning it and developing it until it feels as good as the best games out there that you're going to play."

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