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The first release of the Quake III Arena Bloodwolf Matchmod is available on the Team Bloodwolf
site. This is described as mainly a mod to setup matches, though it also
offers some client-side enhancements including a new scoreboard and HUD, extra
info from the id function, and a time remaining display. Server-side features
include match setup, countdown, linger state at the end of a match (to allow
time to note scores, etc.), lock and unlock teams, force a player to a team,
make everyone a spectator, a kick command that supports partial names, control
of timelimit, fraglimit, capturelimit, dmflags, gametype, map, etc., deferred
spawning, and more. The manual
has a complete list of features.
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