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There's an
Interview with Cliff Harris on The Examiner talking with the owner of
Positech Studios about the game business, life as an independent developer, and
Positch's upcoming Gratuitous Space Battles, as the developer also known
as Cliffski explains what makes it different: "It different because it is a
strategy game, whereas all space RTS games are tactical games. In all those
games you play this weird fictional role which can never exist, because you are
effectively multi-tasking as space captain of a dozen different ships. That
makes no sense. GSB makes you the admiral, and accepts right away that in the
heat of battle, you have pretty much no control over how things work out. It's a
game where you design the fleet and setup the orders, but you then have to trust
the real-time decisions to the AI. That gives it a totally different emphasis to
other strategy war games."
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