Negative Gamer - Videogame Journalism Doesn’t And Can’t Exist.
Perhaps labelling most videogame writers as sell-outs is a bit much. You
can’t sell out of something you never bought into. Most writers claim they
are doing what they do because they love games. They don’t long for lasting
industry improvements, they don’t lament a lack of transparency and they
sure don’t want to see gaming scale the IQ pile. They do it for a love of
games, more accurately free games.
Edge Online - Death Of The Author.
For me it feels fairly inevitable. The importance of the author is
diminishing and the importance of the collaborator in the story, the social
framework in which it’s happening and the simulation of the world in which
it takes place are increasingly important. The question is, do we ever reach
a threshold where the author becomes zero? In the immediate short-term
future, I see improving the ‘movie games’ we have. Telling better stories in
our scripted events is very marketable. But in the mid-term, in the next
decade, I don’t see how the lone author can stand up against this wave – an
increasingly massive player-base that’s able to participate in a story. I
think that’s going to overwhelm the importance of the author. Maybe I’m
wrong.
Koku Gamer
- Video Games Are Art. Thanks Ant via
Digg.
The key error in Ebert’s logic is…