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Anachronox Interview

3DGN Interviews Tom Hall is a talk with the head honcho behind ION Storm's 3D action/role-playing game Anachronox. Here is a quote that explains how the game's Quake II-based engine has been updated to meet today's demand for buzzwords:

The Anox engine has been upgraded with the following: 24-bit color, 8-bits of translucency, complex particle effect generator, directional colored model lighting, skeleton-based models, lipsynching code, controllable AI code, an advanced camera scriptor, and an entire language to do both 2D and 3D interfaces or minigames, called APE (the Anachronox Programming Environment).

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