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The
Mass Effect 2 interview on VG247 discusses the upcoming RPG sequel
with BioWare associate producer Jesse Houston. Topics include their efforts at
producing the same amount of gameplay as is in the original Mass Effect
with twice the assets, changes to combat, control schemes, and more. He also
talks about how the PC edition will ship simultaneously with the Xbox 360
version: "We learned a lot from building the PC version before, and having built
it six months later there was a big difference. So we actually took what we
learned from PC and put it back into 360. Fundamentally, we want you to have the
same gameplay experience, but just with the difference in controls. This time
round, doing it at the same time for a sim-ship, we can control the differences
much more smoothly because it’s the same team building it now."
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