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Command & Conquer 4 Interview & Preview

C&C4’s Producer Explains All on Rock, Paper, Shotgun talks with EA LA producer Jim Vessella about the upcoming Command & Conquer 4, asking if the RTS has "failed" since the days of Dune II, the pros and cons of increasing accessibility, role-playing elements, the single-player experience, options for more hardcore players, how some of their campy cut-scenes were actually intended to be more serious, dealing with fan expectations, lessons learned from C&C3 and RA3, and more. There's also a new preview of the real-time strategy sequel on IncGamers.

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