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C&C4’s Producer Explains All on Rock, Paper, Shotgun talks with EA LA
producer Jim Vessella about the upcoming Command & Conquer 4, asking if
the RTS has "failed" since the days of Dune II, the pros and cons of increasing
accessibility, role-playing elements, the single-player experience, options for
more hardcore players, how some of their campy cut-scenes were actually intended
to be more serious, dealing with fan expectations, lessons learned from C&C3 and
RA3, and more. There's also a new preview of the real-time strategy sequel on
IncGamers.
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