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Atomic Games Cuts

Edge Online reports an unspecified number of employees have been let go from Atomic Games, who cite "a mixture of fears about the edgy subject matter of Six Days In Fallujah, as well as low videogame sales this summer," as reasons they have been unable to secure full-scale funding for Six Days In Fallujah, their controversial game set in the War in Iraq. Rumors surfaced yesterday that Juan Benito has parted ways with Atomic, but the status of the company's creative director is not addressed in the new announcement. Atomic says: "We wish to assure the dozens of marine veterans who have collectively invested hundreds of hours in this project that, while we have been badly wounded, we will fight on. The stories of your brothers' courage and sacrifice in Fallujah must be shared with the world." They also encourage studios wishing to speak with the staff impacted by this situation "to contact the jobs page on the atomic.com website," and say they will soldier on: "Development at Atomic will continue with a smaller team that will be funded by our sister company, Destineer."

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