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There's a
Borderlands interview on PC Games Hardware also talking with Gearbox CEO,
Randy "DuvalMagic" Pitchford about Borderlands, focusing on the graphics in the
upcoming shooter/RPG. Randy declines to use the phrase Cel-Shading, referring to
the game's "unique Concept Art Style look," and he explains why the PC will
offer the best visuals of their target platforms by a full one percent:
"Although the source content for each version of the game is largely identical
(with very few exceptions), the image rendered for each platform is specific to
the hardware's capability on that platform. The high-end PC version will feature
the crispest image possible. Higher fidelity rendering of the content (including
high resolution materials) is just one obvious advantage the PC version will
have in terms of image quality. Having said that, both the Xbox 360 and the
PlayStation 3 are capable of rendering the game in high definition to a fidelity
where 99% (guessing here - I haven't done an actual study) of the general
population would not substantially notice or feel the quality difference between
the platforms."
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